I’ve been working, for a few weeks now, with two english sound design students to make this game as their assignment. It’s just a prototype now, we’ll eventually complete it, but since their assignment was due this week, I thought of sharing this and taking the week off from the proper GameAWeek games to research a few tools for the coming weeks.
Controls: WASD to move, Space to jump (after beating level 1), Left Shift to slow down time (after beating level 2), Left CTRL to go faster (after beating level 3), Space again to double jump (after beating level 4)
I only took part in the coding and for now it looks like gamejam code rather than a well optimized system, so I’ll go in depth about the programming when the game is finished.